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Vee Rethak - Deep Under The Mountain
VR Rogue-like for OpenVR (req. tracked controllers) · By
Sammy Fischer
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12
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Oculus Touch support
I received feedback from an Oculus Touch user, who reported that the ground level is messed up right from the start, whi...
started by
Sammy Fischer
Dec 01, 2016
252
views
No replies yet
Sticky
Planned features for the next release (alpha3)
Roadmap Alpha3 Features: (WIP) Setup the magic system (WIP) Add a calibration scene for the magic system Add the spells...
started by
Sammy Fischer
Nov 30, 2016
324
views
No replies yet
DevLog (Week 2017/09)
The first alpha3 was supposed to be up for over a week now, but first real life happened (aka. too much rent-paying work...
started by
Sammy Fischer
Mar 01, 2017
232
views
No replies yet
Cable Woe ...
I am using a three-leash ceiling system for the cable, and apparently it is a bit TOO good. The constant twisting and kn...
started by
Sammy Fischer
Feb 20, 2017
2
replies
376
views
Sammy Fischer
Feb 22, 2017
DevLog (Week 2017/06)
It has been a while since I posted something here, but things did not go as smoothly as I wished, so there would not hav...
started by
Sammy Fischer
Feb 14, 2017
224
views
No replies yet
Devlog (Week 2017/04)
Nearly there! Writing the calibration tool for the magic system was much more complicated and involved than I expected...
started by
Sammy Fischer
Jan 28, 2017
262
views
No replies yet
Update on the next version (Aka. the long arm of game devs)
The next version and the Steam release are slightly delayed due to my sudden realization as to why my daughter was not a...
started by
Sammy Fischer
Jan 22, 2017
217
views
No replies yet
DevLog (Week 2017/03) It's a kind of magic.
"I finally killed a spider with a fireball!" also known as "the magic system really works!". I am using a 3D gesture bas...
started by
Sammy Fischer
Jan 18, 2017
196
views
No replies yet
DevLog (Week 2017/2)
My free time is a bit more limited again, but development goes on steadily. The magic system is nearly working as intend...
started by
Sammy Fischer
Jan 09, 2017
1
reply
426
views
Sammy Fischer
Jan 15, 2017
Devlog (Week 2017/01). Happy New Year and a new release Very Soon.
First of all Happy New Year everybody! I have been working hard these last few days (besides all the festivities stuff)...
started by
Sammy Fischer
Jan 01, 2017
1
reply
226
views
Sammy Fischer
Jan 04, 2017
DevLog (Week 2016/52)
First of all, I switched to a faster release rate : I now release a new build whenever a major change has been implement...
started by
Sammy Fischer
Dec 29, 2016
195
views
No replies yet
DevLog (Week 2016/50)
Things are well underway for a soon'ish release of Alpha2. The second Mob, nicknamed " The Wumpus ", is nearly done. It...
started by
Sammy Fischer
Dec 13, 2016
180
views
No replies yet